

Rewards include more gold and experience when winning fights, discounts and more rare items in the shop, faster gem fusion time, and even the ability to resurrect if you fall in battle.
INFINITY BLADE 3 GEM FUSION UPGRADE
With enough points invested in certain categories you can upgrade not only the current character, but universal mechanics as well. Skill upgrades are now included in the classic stat boost system and encouraged me not to overload attack and health categories as usual. Players are forced to use both characters equally via the back-and-forth level structure, so it takes some satisfying number crunching and resource management to make sure they’re both well equipped. Isa has her own distinct armor, rings, and weapons (over 135 unique items for each character), but both share a bank account. Though, in the end, you’re still just swiping and tapping the screen all the same. Her acrobatic battle style incorporates flurries of flying kicks and spinning neck snaps and is a welcome alternative to Siris’ straightforward warrior slashes. Rather than having a two-handed axe, for example, her heavy weapon is a spear. Isa’s weapons fall into the same light, heavy, and dual wield categories as Siris’, but they’re different classes. She stealthily creeps around fires off crossbow shots into unknowing enemies before every fight. Siris’ pal from the second game, Isa, is now a Deathless (meaning she can be killed and still come back for more). The most notable jump this time around is the addition of a second playable character.

For the final entry in the series, Chair has done it again, offering a long list of satisfying improvements. When some complained about the brief completion time and repetitive nature, the developer bounced back in the sequel with a much larger castle to explore, new combat styles, and deeper customization. In 2010, Chair Entertainment released a new take on Punch-Out-style combat that showed off the graphical power of iOS devices and used controls expertly tuned to touch screens.
